Content
As teacher
adjust their teaching to effectively match the new digital world of information
and communication technology, they must be clear on what basic knowledge,
skills and values or literacies need to be developed by digital learners. These
are:
1. Solution Fluency
This refers
to the capacity and creativity in problem solving. It requires whole brain
thinking executed when students define a problem, design the appropriate
solution, apply the solution and asses the process and result.
2. Information Fluency
This involves 3 subsets of skills, namely;
a. An ability to access information,
access may involve not only of the internet, but other sources like the CD-ROM
software.
b. An ability to retrieve information,
retrieve information may include not only texts but images, sound and video.
c. An ability to reflect on, assess and
rewrite for instructive information packages.
3. Collaboration
This refers
to teamwork with virtual or real partners in the online environrnent. There is
virtual interaction in social networking and online gaming domains. Individual
and school to school partnerships are now possible for multi-cultural learning.
4. Media Fluency
Media refer to channels of mass communication or digital
sources. There is a need for an analytical mind to evaluate the message in a
chosen media, as well as a creative ability to publish digital messages.
5. Creative Fluency
Artistic
proficiency adds meaning by way of design, art, and story-telling to package a
message. Templates for PowerPoint presentations and blogs are available for
free access in the internet.
6. Digital Ethics
The digital
citizen is guided by principles of leadership, global responsibility,
environmental awareness, global citizen, and personal accountability.
Higher Thinking Skills
Bloom’s
Taxonomy of Thinking Skills serves as a general framework of skills, a new era
of creativity in the digital world has led to introducing a kind of frame work
that requires information processing, idea creation and real-world problem
solving skills.
f.
Creating – new product/point of view
e.
Evaluating – justify stand or position
d.
Analyzing – distinguish different parts
c.
Applying – use information in a new way
b.
Understanding – explain ideas
a.
Remembering – recall information
By
developing higher thinking skills, the schools today can inculcate the digital
fluencies, while overcoming limitations inherent in digital technology,
resulting in superficial and mediocre learning sills of new learners.
Experience
Educational
technology 1 & 2 execute this kind of learning. They allow us to learn more
through the aid of technology. They just giving us set of instructions and
there we go, they will appear again just to evaluate our outcome. We’ve done
through online class such as Edmodo. Various activities was also given to us
such as PowerPoint presentation, photo editing, short filming, toondoo,
rubistar, blogging, and podcasting.
Reflection
DepEd/CHED
really tries their best to cope up the fast changing technology. In their new
curriculum – outcome base, letting students to learn independently. Teacher
then serves as the facilitator for the whole process. Developing basic digital
skills is very important, for this is the stepping stone towards excellency. It
is not lessing the burden of the teacher, rather, it is for the learners become
a competitive individual through the aid of technology.
Application
What has
been written in the book should not be only serves as knowledge of the
students. Imparting true learning is quietly a complex process. As future
educator, I will expose them to various activities involving basic digital
skills because experience is very important. I should also acquire all those
skills first so that it will not difficult for me to teach them. I will
introduce to them how good technology is as a tool in learning, that is,
working and learning makes more easier and faster. Limitation of technology
must also presented so that they will not go beyond what has been taught to
them.
Walang komento:
Mag-post ng isang Komento